Wheel of Fortune has long been associated with turn 1 kills, refilling after a flurry of Moxes
This can be a double edged-sword since protection from everything means your own spells and abilities can no longer target your Commander as well, but the risk is well worth it to keep your Commander in play
And that means it almost functions like another color, since you need specific mana to cast it
it's among the best aggressive threats in the format
When these elements work together, Dragon decks stop feeling clunky and start feeling inevitable, powerful, and decisive at the table
Or even to your plan against decks with powerful two-card engines, where you need to try and put them on the fastest clock you can early, and then time your discard spells to keep them stuck on (at most) half a combo