You might get a bunch of powerful creatures which can attack your opponent, but playing those creatures requires skill and strategy to establish the correct amount of playable mana
The best part comes from receiving two goes with whatever reanimation targets you like
They can still miss variants, sleeve glare, language differences, and condition issues
I agree with the rationale for excluding all of MTG that took place during and after the first commander preconstructed products were released
#5: Hypergenesis While Hypergenesis has been banned in Modern in every single event, with the lone exception of the Magic Online Streamers Showdown event that debuted the format and the SCG CON flavor of self-evident No Banned List fun, there was a time the card was legal in Moderns precursor, Extended
This is one well hope to ninjutsu in via Satoru, since its mana cost is prohibitive