It's also good in Gruul power matters or Fight decks where you want to have more power from just doing your things
I kinda like him, and may use him in more decks
Magic: The Gathering - FINAL FANTASY Debut Showcase - PAX East 2025 (Video)
In Lorcana, there are 6 rarities: Common, Uncommon, Rare, Super Rare, Legendary and Enchanted
You have a variety of playstyles supported, be it slow and Spell/Trap focused, or with many different other Cyberse archetypes combined to build unbreakable boards or to support those other archetypes in general
Anything that takes out an opposing threat is nice, as are looting/card draw triggers or those which chain into further reanimation these are effects we need all the time anyway, and the more we can overlap them with this other core function of huge deadly attacker, the more consistent we will be