The design was probably intended to fight decks that draw many cards, but it quickly became a meta-warping card thats often in ban-worthy discussions
However, Wheeling on its own isnt usually enough to win, so its often coupled with other permanents that cause damage, an excessive amount of draw, or give you additional benefits
I have played Mudhole
Most of that is simply wrong
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Furthermore, this deck had a somewhat higher curve with cards like Myr Battlesphere in it, but the cards that cost over 6 mana have been cut to facilitate a faster game plan