"Hiro Hamada, Robotics Prodigy", for example, can take an item from the deck and then place it on the top, allowing players to grab it immediately after
This is a heavily equipment-focused deck (as if having 16 equipment cards didnt give that fact away already)
Players, called Illumineers in Disney Lorcana , can think of lore as a race to reach 20 points before their opponent(s)
The games of Sealed Deck I played afterwards left me with the same observations
But when starting the Final Fantasy X deck, the actual theming of counters came from the Sphere Grid experience system used in the game
It reads: Whenever a character quests while here, you may draw a card, then choose and discard a card. That means Beast, Relentless can not only quest multiple times per turn if you can dish out the damage, hell also be drawing and discarding a card for you each time you do it