One of the most frustrating things to happen during the later stages of a Magic: The Gathering game is to constantly pull Lands, especially when you have tons on the field already
I say it's a drawback because once you get into the mid and late-game you don't want to dilute your draws with a bunch of cheap Broom cards, you want to be drawing more impactful cards
On February 19, I happened upon an old article in The Duelist #3 featuring the world of Antausia and spread the magazine pages across my flatbed scanner before tweeting out my discovery
For example, the last ability will count experience counters that you got from the first ability, from another ability, from proliferating, and so on
Use that trigger to create another copy of Heat Shimmer
While not technically Rush, the Jafar - Dreadnought can shift onto the smaller Jafar and attack immediately, so it can fill the same role as a reactive card