This card will only double the tokens if you have the citys blessing for any token that entered this turn
The card itself is remarkable for enabling token strategies, but the key here might be just how it can easily turn a Commander game into just how much Nuka-Cola you can guzzle in a turn
Not only do you get extra value, but the tokens are hard to remove
If you need a fresh perspective on enchantments, look to visit planet, Adagia, Windswept Bastion{/card] for a powerful and repeatable way to create copies of your enchantments
None of these lock you out of the game entirely if you run out of either creatures or ways to sacrifice those creatures
Sure, you don't redraw either, but you're playing a deck where you need to discard cards, which means you're doing something unfair, which means even fair cards that hit everyone are unfair to your opponents