A lot of balance and care goes into choosing the cost of a card, more than I can express here, but looking for similar effects on existing Magic cards can give you an idea of a fair costfor example, a ramp spell that puts two lands into play ought to cost 4 mana, per Explosive Vegetation
[M][M] Cut: 70 damage
Putting two useless cards on top of your library is only a good play if you can shuffle them away immediately

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Vinereap Mentor A 2-mana 3/2 that gives you a Food token when it enters and when it dies
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