The lore connection is simple: psychic power overcomes brute force and mystical shadows
Here, since you have to tap to use it, and you only have 6 uses, I like it with haste in Red or equipment, untaps or haste like Thousand-Year Elixir and then after it's done, a blink effect like Momentary Blink
Several of them were one or more colors and had enters effects, with one, Universes Beyond also makes heavy usage of Vehicles
This 2/2 dryad druid not only puts a +1/+1 counter onto a card in your end step, but it also becomes prepared once that creature hits seven power
1 Pestilence Rats
A new evil crew, Team GR, steals the player's cards, and those of other people, and it's up to the protagonist to battle through the game and stop them