To reach today's conclusions, both the Commander Format Panel and the Commander Design group at Wizards discussed cards on the banned list and voted on potential unbans
Being able to cast it at any time is important, because of the big chunk of text attached to it: When Orcish Bowmasters enters the battlefield and whenever an opponent draws a card except the first one they draw in each of their draw steps, Orcish Bowmasters deals 1 damage to any target
This is strongest in one-on-one games, where stripping a single card can shape the entire match
Sacrifice it to the Viscera Seer instead to get an extra scry
The placement of these tri-lands at the top of the list might seem odd, but at the very least, theyre almost assuredly going to be the most-played cards from SPM alongside Multiversal Passage
They each gain one lore passively, and each have an impressive four willpower, meaning theyre hard to take out in a challenge