The change eliminated some corner cases that were pretty awkward, leading to a more streamlined format in general
You cannot abuse these cards in the way you can with Soul's Attendant or Martyr of Sands and you need the abuse to properly empower the payoffs
Weve established that Praetors are around every 142.8 packs, but lets count up what numbers were looking at for these cards
Goblin Guide Grim Lavamancer Mogg Fanatic Stromkirk Noble Lightening Bolt Chain Lightening Burst Lightening Lava Dart Reckless Charge Cursed Scroll Seal of Fire Reckless Waif Torch Fiend Hellspark Elemental Keldon Marauders Ember Hauler Kargan Dragonlord Incinerate Arc Trail Searing Blaze Sulphuric Vortex Brimstone Volley Fireblast Chandra's Phoenix Teetering Peaks Barbarian Ring 14 Mountains Other good RDW cards: Goblin Bushwhacker Spikeshot Elder Koth of the Hammer Chandra, the Firebrand Wheel of Fortune Sac lands Wasteland Boggart Ram-Gang Figure of Destiny Manic Vandals Bonesplitter Tanglewire Chaos Warp Slagstorm (from the B cube) Stigma Lasher Magus of the Scroll Firebolt Jackal Pup Shrine of Burning Rage Ball Lightening Gorilla Shaman Plated Geopede Black Vice The core framework of the deck is built around the following few cards
Land animation is for the most part, a one-at-a-time effect
Creature - Human Rogue Color tag templates(None) Nils, Discipline Enforcer At the beginning of your end step, for each player, put a +1/+1 counter on up to one target creature that player controls