Obviously, we've got the job select mechanic to pull this together, but there are tons of other cards that reference equipment
The problem, of course, is casting Niv, and it is a bit of a bummer that after you work so hard to do that, he doesnt do something right away but at least he has protection from multicolored, which means plenty of the removal in the set cant go after him
Pathmaker Initiate: Limited
Apparently, it was featured in only one interview that has unfortunately been lost to time
Gallery and List of Jump-start Cards Beacon Bolt Chemister's Insight Dihada's Ploy Direct Current Gravitic Punch Maximize Altitude Maximize Velocity Niv-Mizzet, Supreme Quasiduplicate Radical Idea Risk Factor Sonic Assault Start the TARDIS Best Jump-start Cards Gravitic Punch Gravitic Punch isnt a card that would go in every deck, but it can be good in the right situations
As you can see, in the main deck there are 42 cards