There is still a window to use instant removal effects prior to the equip so it is not completely effective protection but it is a good help
Excavate cards from the top of your Deck up to the number of cards your opponent controls, add 1 excavated card to your hand, also send the rest to the GY
Added to this was the fast mana from Dark Ritual and the power disruption from Hymn to Tourach, which allowed players to decimate their opponents
There are comboing Dragons, Vampires with incredible protection, and Merfolk that accrue so much card advantage that it can be staggering
MUST NOT include material which is (or promote activities which are) in Sponsors sole reasonable discretion, hateful, slanderous, libelous, tortious, sexually explicit, obscene, pornographic, inappropriate, violent, self-mutilating (e.g., relating to murder, the sales of weapons, cruelty, abuse, etc.), discriminatory (including but not limited to based on race, sex, religion, natural origin, physical disability, sexual orientation or age), illegal (e.g., underage drinking, substance abuse, computer hacking, etc.), offensive, threatening, profane, or harassing
N one of your Characters can be KOd by effects until the start of your next turn