My list today was something of an experiment in what a deck would look like and how it would play if you just jammed in way too many modal spells
Twitching Doll has potential if you can tap it for mana enough, though it can fizzle if an opponent kills it quickly
Theros gods such as Purphoros, God of the Forge are often very powerful and they can be quite tricky to remove
Normally, a creature's base power and toughness are the power and toughness printed on the card or, for a token, the power and toughness set by the effect that created it
Similarly, Fraying Sanity milling twice the amount of cards on the enchanted player means that even a smaller mill spell can spiral out of control
Ranger Class and Inscription of Abundance can grow your threats as the game goes on, with Inscription also pairing with Blizzard Brawl as removal