There's no better place than Dominaria, the setting for many of the early adventures that shaped the Multiverse
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As a result, questing would give our opponent a free card, which is not worth the point of lore we get in exchange
Even if you give Glorfindel, Dauntless Rescuer deathtouch, one of the long-festering dreams of lure creatures, it still doesnt make much of an impact
It also gives the equipped creature +1/+0 to boot, which is a nice little bonus to make up for the lack of protection from the low ward cost
There are other even smaller cards that do things like this with extra conditions, like Edgewall Innkeeper