If The One Ring ends up seeing competitive play (it will definitely see Commander play), then I could see the value of the card being $10 or more
But countering isnt always the most efficient way to remove mutated creatures because of the nature of the mechanic
Primarily sticking to blue, black, and green cards, plus one red outlier, these can slot into a wide variety of situations and decks, generally with very little setup needed to play them other than getting past a few turns and casting a healthy number of spells
Whenever another creature you control dies, you may pay 2 life
Enchantments are harder to remove than creatures, and the bouncing cost could be used as a positive to save the enchantment if an opponent tried to destroy it
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