An Orzhov (white/black) 3/2 with flying and mentor for four mana, whenever another creature under your control dies, you create an amount of 2/1 flying Inkling tokens equal to the number of +1/+1 counters on that creature

Description POWERFUL RIGHT OUT OF THE BOXBattle your friends with powerful creatures and spectacular spells with a 100-card Commander Deck thats ready to defeat your opponents right out of the box BECOME AN ARCHITECT OF DESTRUCTIONCrank up the kill-o-watts and generate energy counters for powerful payoffs with this supercharged Blue-Red-White deck INTRODUCES 15 COMMANDER CARDSThis deck introduces 15 never-before-seen Commander cards to Magic: The Gathering, including 2 foil Legendary Creature cards COLLECT SPECIAL TREATMENT CARDSEach deck also comes with a 2-card Collector Booster Sample Pack containing 2 alt-border cards from the Modern Horizons 3 set, including 1 Rare or Mythic Rare and at least 1 Traditional Foil card YOUR NEW FOREVER FAVORITESIntroducing a heaping helping of exciting cards plus the return of competitive favorites, theres something for everyone to love in Modern Horizons 3 Commander Decks EVERYTHING YOU NEED FOR EPIC MULTIPLAYER BATTLESIncludes 1 ready-to-play Creative Energy Modern Horizons 3 Commander Deck, a 2-card Collector Booster Sample Pack, 10 double-sided tokens, 1 life tracker, and 1 deck box

You can then activate Doctor Dooms ability and sacrifice it to Village Rites on the stack
Marcy: I do like that it shoves things into decks rather than kills them, but this would also just end up dying very likely from it
Most multiplayer Commander games will have a ton of legal targets, making every Murder a two-for-one spell
Which would you pick a deck with a flat 60% winrate each game, a deck with a 80% game 1 winrate and 50% post-board, or a deck with a 20% game 1 winrate and 80% post-board