Flurry Whenever you cast your second spell each turn, copy that spell if it targets a permanent or player, and you may choose new targets for the copy
Since the beginning of things, Belle has been depicted frequently as an inventor, borrowing in large part from her inventor father
Honestly I like this card for more "fun" games because it gives you opponents something to feed to those annihilator triggers early, so they aren't forced to sit in the game with no permanents and suffer
You see, if you cast a spell that sets up an effect that happens "at end of turn" once you've past the start of the end-of-turn step, you can keep the results of that spell around until the next end-of-turn step
Your rival can also interrupt the spell or your interrupt with another interrupt, and so forth
As per rules 312.2, if a scheme card would leave the command zone, it stays in the command zone