Cards like Recurring Nightmare and Liliana of the Veil can allow you to Gamble up something and be able to put it to some use regardless of what you discard
Combat, Card Draw, And Win Conditions The deck is creature-based, so combat is especially important as it's your primary way to deal damage
Pets dont give the player any in-game advantages, and are more an effort to entice players into buying in-game currency to show off against their opponents
From scrying to gaining life to drawing cards to making Goblin tokens, there is a deep power to the dungeon crawling game
Here are a few other rules to keep in mind during your first few games: Unless a creature has haste, all creature cards have summoning sickness the first round you play them, so they cannot attack until your next turn
Check out the comments at the top of templates.jsx for more info, and you can review how I've automated my templates there for reference as well