For the rest of the turn, if more creatures enter, you still get to scry more, which is great
Plus, things like Eldrazi Temple, Urza's Mine, Urza's Power Plant, and Urza's Tower for even more top-end and explosivness
My main thought behind us not seeing too many Final Fantasy 16 villains as Partner commanders is that we already have some other Partner commanders in the set that seem to be waiting for their own thematic pairings
borderless comic panel alternates like those found in the recent Spider-Man set
Nonetheless, we should strive establish our win conditions during this point in the deckbuilding process
But somewhere between Stronghold and Ravnica, we all collectively realized that the graveyard is actually just a second hand thats slightly harder to organize