since it replaces itself
So in a Commander context, I see discard as the best way to describe a swathe of interdependent synergistic mechanics, mostly based in black, which look for advantage by quickly pitching their own hand to the graveyard
25 new-to-Magiccards in each deck
As a subclass of the multiples of their best card scenario, Eternal Witness, Snapcaster Mage, and Kolaghans Command all exist to recur what might be the best option to take
Unlike other spells from the list, this is among the worst since you cant choose the cards your opponents put into exile
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