At 4, you can start to see stuff with a 4-power throwdown
Then when you cast it you steal a dork for the turn and it gets trample, haste, annihilator 2 and untaps it with a 10/10 body, so that's a Threaten on a stick that can win in one hit of his, one hit of the stolen dork, and two annihilator out of nowhere, for two sacrifices
This further illustrates why non-rotating formats like Pioneer are more resilient, so to speak, to new cards
Loot, the Key to Everything This Digimon-looking creature is in the Big Score sheet and it brings a play from exile strategy in Temur colours, which is going to be extremely scary as it offers a great play strategy in these colours
Zoo: -2 Duress -4 Thoughtseize -2 Tidehollow Sculler +3 Path to Exile +2 Elspeth, Knight-Errant +3 Umezawas Jitte The Zoo matchup is pretty much all about attrition
Some stalled games turn players attention to their library count and drawing cards become the liability