Though we dont know the ins and outs of how the Illumineers Quest will work (with that Deep Trouble subtitle, presumably, and hopefully, this is going to be the first Illumineers Quest of many), we do know what the box will contain, and that players are not restricted to using the decks that will be included
Finally, after multiple expansions of the flavour text talking about Urza and Mishra and Lim-Dul and whatnot, we actually see the main characters of the lore represented in card form, as a Legendary card to boot
Not every player or pod accepts proxies
Maybe they will get a handle on two or three different decks, understanding the nuances of which cards are important for that archetype and which aren't
There are quite a lot more cards you can add to ramp this up to another level
If youve played a game of EDH, youve probably encountered the groan. While quite often itll arise from terrible puns and wordplay (at least at my tables), its usually heralded by a particular play or card: Cyclonic Rift