Since you're going to attack with (almost) exclusively Assassins, each one will give the others a +1/+0 stat boost
The trade-off is that Play Boosters have a lower chance (12.5%) of containing a card from "The List" compared to Set Boosters (25%)
Just keep in mind that this list is subjective and we haven't included full card lists - only the central card you'll build the deck around - to allow you more flexibility
This is a good addition to the suite of white sweepers in Commander for starters, and it could easily see some play in Standard and Modern, too
When the team of players each used their own life total, the smart thing for the Archenemy to do would be to focus on removing one player at a time
If a creature with infect attacks a player, instead of doing damage, they put a number of poison counters on that player equal to their power