Wizards of the Coast's vastly popular card game has recently been experimenting with more crossovers as part of their Universes Beyond set
Potency of Interaction is Key Like all things in Commander, achieving a balanced table can lead to the best game
However, if your 9/9 flying vigilance trample Golem can turn into three separate 3/3s upon its demise, you can be much less fearful of your big baddie biting a magical bullet
Cheap red creatures can support sacrifice, spells-matter, artifacts, and tempo
Sure, it's still counterable, unlike Akroma, Angel of Fury, and sure, first strike and trample are kind of overkill on a creature that already has evasion from flying, but Timmy players get their kicks out of reading the 12-word essay that is Akromas text box
BPhillipYork: This isn't really a new mechanic per se, we've seen it before with germs and other equipment that creates a creature