It plays well with classic staples like Waste Not and Grave Betrayal, ultimately feeling like a distinctly black card without adhering to any specific strategy
They also don't need to design around cards that were too strong several years ago, because those cards don't exist in the same format
While this attack deals a base damage of 20, it can deal a further damage of 80 for all psychic energy discarded from this card as a requirement of this move
It transforms if everyone has less than 10 life - hard with a 40-life starting format like Commander - but becomes a 1/4 flying deathtouch to play keep away from bigger things and then when it swings you gain a trio of life
Edited 2 hours ago, Elcuervomuerto88 said: Or connecting location, right
Unfortunately, this effect is a bit too specific and relies entirely on your opponent only attacking with one monster