So Nulldrifter has an outside chance of Modern play, especially with Ugin's Labyrinth
If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later
Unfortunately, I think a lot of people are unaware of all the arguments in favor
Q: There's an Ethersworn Canonist in play when I cast an Enlisted Wurm, then I reveal a Deadshot Minotaur off the cascade
They're exiled at the end of the turn, but you get a leaving-the-graveyard trigger, an ETB trigger, and a leaves-play trigger
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