While they're both situational tools that may not be useful in every matchup , they have enough potential to warrent a spot in the deck
It is mandatory to choose at least one effect , so no matter what, you'll have to lose at least one life every turn
You don't need to control the spell or ability that creates the tokens, but you do have to be the one creating the tokens for Quina's first ability to apply
His ability is really thematic too, giving him the power to banish an item or location (quite literally wrecking it) in order to gain two lore points
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It gains lifelink and haste until end of turn.Whenever an opponent gains control of a permanent from you, you create a Treasure token