So, after a lot of iteration from Annie and her team, they came up with this rules tweak that really helps it play smoothly
Distributed by The Pokmon Company International and developed in collaboration with Nintendo, Creatures Inc., and Game Freak Inc., the collection is set for wide release across hobby stores, official online shops operated by Pokmon, and licensed sellers in other countries
Light and color surround Clarabelle as she twirls flawlessly through the room in her Emerald green dress, which I'm sure has nothing at all to do with her being an Emerald card
Again, this poses interesting gameplay from both sides, as the player with the Charm has to think whether holding it to try to steal a one-mana permanent in the future is worth it, while the opposing player has to make decisions to play around it e.g
For every secret rare Pokmon card in a set, there is usually a card of a lower rarity that is identical in name and gameplay mechanics
Ive played cards like Haunted Fengraf in the past for this very reason, and Eden, Seat of the Sanctum looks so much better