So you should get an average of 40 rares/mythics from a draft booster box
Having two of the same planeswalker means doubling up on backbreaking abilitieslike locking down draws or brainstorming twice a turnwhich overwhelms the table fast

Other printings of Teferi, Mage of Zhalfir $15.08 Teferi, Mage of Zhalfir Time Spiral $5.24 Teferi, Mage of Zhalfir From the Vault: Legends $4.12 Teferi, Mage of Zhalfir Time Spiral Remastered $3.29 Teferi, Mage of Zhalfir Iconic Masters $1.12 Teferi, Mage of Zhalfir The List Most valuable cards in Final Fantasy: Through the Ages View the full price guide $405.26 Rhystic Study Final Fantasy: Through the Ages $210.30 Urza, Lord High Artificer Final Fantasy: Through the Ages $204.10 Ancient Copper Dragon Final Fantasy: Through the Ages $187.40 Atraxa, Grand Unifier Final Fantasy: Through the Ages $141.57 Ranger-Captain of Eos Final Fantasy: Through the Ages $121.09 Akroma's Will Final Fantasy: Through the Ages $117.62 Najeela, the Blade-Blossom Final Fantasy: Through the Ages $104.21 Thrasios, Triton Hero Final Fantasy: Through the Ages More cards by Square Enix $485.15 Rograkh, Son of Rohgahh MagicFest 2025 $70.04 Vial Smasher the Fierce Final Fantasy: Through the Ages $65.94 Kinnan, Bonder Prodigy Final Fantasy: Through the Ages $25.47 Kenrith, the Returned King Final Fantasy: Through the Ages $20.25 Loran of the Third Path Final Fantasy: Through the Ages $18.99 Kraum, Ludevic's Opus Final Fantasy: Through the Ages $17.62 Command Beacon Final Fantasy: Through the Ages $15.98 Varragoth, Bloodsky Sire Final Fantasy: Through the Ages SetFinal Fantasy: Through the Ages Most valuableTop 100 Magic: The Gathering cards You might also like...

Cyclonic Rift Perhaps the most famous blue MTG card for commander, and its best boardwipe
The interesting Arm for Battle preconstructed Commander deck revolves around boosting the commander with lots of auras and equipment
One last rule on the way out the door: if you are ever on the fence as far as the number of lands you should play, you'll have more success if you play one land too many than one land too few