Dragapult ex While Dragapult ex does take a decent-sized hit by losing Luminous Energy, ultimately its one of the few existing Stage 2 decks that loses the least from the upcoming rotation
This means the graveyard stays empty for the rest of the game
In the early years of the game cards weren't being reprinted whatsoever and as such many cards were hard to come by
Ghost Town gives you a way to bring down your land count on demand without giving up any permanent resources
If youve developed a decent battlefield of flyers, the extra turn can mean youre suddenly threatening to kill your opponent before long, and the two 1/1 flyers the card provides mean that, even when youre behind if you resolve this card and get those two chump blockers in the process, it can let you find your feet in a way that previous Time Warp variants havent really helped towards
This isn't to say, by the way, that opening boosters currently isn't fun