If the damage is greater than your creatures toughness, it will die, but if the damage is lower, then it will not
For a play thats a little more intense, you could use the tap symbols to pay for two Time Vault activations, granting you infinite turns with the tricky artifact
Accelerated Evolution Additive Evolution Artificial Evolution Branching Evolution Chandra's Revolution Cho-Manno, Revolutionary Cyclical Evolution Eldritch Evolution Enraged Revolutionary Evolution Charm Evolution Sage Evolution Vat Evolution Witness Evolutionary Escalation Evolutionary Leap Ironclad Revolutionary Maulfist Revolutionary Omega, Heartless Evolution Parallel Evolution Pia's Revolution Revolutionary Rebuff Revolutionist The Grand Evolution Urban Evolution Vault 87: Forced Evolution
Most spell-slinger decks that care about noncreature spells and tokens want to be doing a little more than this for four mana, and Im not sure just how many of them really want to wait around for this to flip and start giving tokens
Never count a good card out
Aesi, Tyrant of Gyre Strait First up is what I believe is one of the best choices for lands matter, Aesi