Sin Collector 4/10 Great against control but a little weak elsewhere
The aim of this decks strategy is to gather up your Spell Counters and protect your own side of the field
Elspeth is hard to kill, you need a decent board lead and ideally a range of dorks with a range of evasion
Previous deck: Saryth, the Viper's Fang // Next deck: Adeline, Resplendent Cathar One of the first cards to be introduced for Innistrad: Midnight Hunt was Consider, and it caused something of a small controversy
This is more easily cast for full price than its contemporary Force of Will, however
There are some X-spells and Hydras in the deck to take advantage of it, but this is one that is best left in the 99 unless youre making some cool Hydra tribal thing out of it, although the deck has a small Hydra subtheme