Also, Kess is a strong competitive combo enabler that synergizes with cards like rituals or tutors, provided you use its ability on your turns
Therefore, if you cast when you have received 4 points of damage and this increases to 5 points before the point of resolution, the total damage dealt to the Forwards will remain 10000
When it connects, it ramps the player with Treasure Tokens while stealing of cards, which virtually and practically plays out as a complete card advantage engine
Hangarback Walker is the stronger of the two, and definitely at the top of the power band
It enters prepared and re-prepares if two or more creatures died in the current turn
Crackle with Power, Fall of the Titans and Fiery Emancipation are the ones I like a lot, if you were looking for recommendations