Whether Wheel and Deal should see play depends on the specific deck and its overall game plan, as there may be more optimal options available
Also, you get a nice big flying creature with lifelink, which will discourage most attackers
Neoform replaces one of your current creatures with whatever toolbox piece you may need, and with the extra creatures that Volo makes, youll have plenty of options
Sure, there are also ancient gods, there's danger around every corner, and it's unknown whether you'll discover treasure or certain doom, but at least it's certain to be doom with dinosaurs
Murkfiend Liege buffs our creatures while at the same time is has great tap/untap synergy as it let us untap all green and/or blue creatures we control during each other players untap step
I am not sure this is right but I like to feel I am covered to deal with things when building decks