Contagion Engine bullies one opponent on ETB then sticks around to double-proliferate on activation
It doesnt matter in the scenarios where youre going to combo off, but I cant think of many combos where an expensive artifact that just prevents damage is going to be an efficient, effective part
From a small sample, Lightning and Psychic Energy appeared the most often (in Gym Heroes it was Lightning Energy, Gym Challenge I did not look at)
If Fateful Adventure was declared, it could not be placed with Rite of Aramesir Returned from being temporarily banished A monster that would be returned from being temporarily banished will be placed in the GY instead
But the advent of stronger and more Commander-focused card designs in products like Commander Legends has provoked a strange ennui in some players
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