But more importantly, how well do the cards capture the flavor of the Final Fantasy Universe
Zurgo LOVES board wipes since it clears the board of all opposing creatures while not affecting your own board state, and Shatter the Sky seems like an excellent wipe #4-5ish to the deck
I feel the minimum goal of any player going to a DLC is 30 points to secure the 20 ticket bounty

Release date: 2022-02-04 Ancestral Katana Ao, the Dawn Sky Banishing Slash Befriending the Moths Imperial Moth Blade-Blizzard Kitsune Born to Drive Brilliant Restoration Cloudsteel Kirin Dragonfly Suit Eiganjo Exemplar Era of Enlightenment Hand of Enlightenment Fragment of Konda The Fall of Lord Konda Farewell Go-Shintai of Shared Purpose Golden-Tail Disciple Hotshot Mechanic Imperial Oath Imperial Recovery Unit Imperial Subduer Intercessor's Arrest Invoke Justice Kitsune Ace Kyodai, Soul of Kamigawa Light the Way Light-Paws, Emperor's Voice Lion Sash Lucky Offering March of Otherworldly Light Michiko's Reign of Truth Portrait of Michiko Mothrider Patrol Norika Yamazaki, the Poet Regent's Authority Repel the Vile Architect of Restoration The Restoration of Eiganjo Selfless Samurai Seven-Tail Mentor Sky-Blessed Samurai Spirited Companion Sunblade Samurai Touch the Spirit Realm Wanderer's Intervention The Wandering Emperor When We Were Young Acquisition Octopus Anchor to Reality Armguard Familiar Awakened Awareness Behold the Unspeakable Vision of the Unspeakable Covert Technician Discover the Impossible Disruption Protocol Essence Capture Futurist Operative Futurist Sentinel Go-Shintai of Lost Wisdom Guardians of Oboro Inventive Iteration Living Breakthrough Invoke the Winds Jin-Gitaxias, Progress Tyrant Kairi, the Swirling Sky March of Swirling Mist Mindlink Mech Mirrorshell Crab Mnemonic Sphere Mobilizer Mech

On April 23, Wizards of the Coast released Strixhaven: School of Mages , the latest Magic: The Gathering expansion set in the magical school Strixhaven, which is located in the plane of Arcavios
Limited Resources' second card is Spire Phantasm, a 3/2 Gargoyle Illusion that costs two generic and two Blue mana to cast and has the Flying mechanic