Sure, you need to have 111 or more life to activate it, but it should be relatively easy to pull off in Commander even with avoiding two-card combos
For example, Complains Clerk has "Whenever you roll a 1, create a 1/1 white Clown Robot artifact creature token." If you choose that ability, you ignore everything up to the first comma, ending up with "Create a 1/1 white Clown Robot artifact creature token." Some triggered abilities have an "intervening if" clausethat is, they are written in the form of "When/Whenever/At [trigger event], if [condition], [effect]." If you choose such an ability with Trigger Happy, you ignore the trigger event, and the ability will go on the stack even if the intervening if condition is not fulfilled, but the ability will still check the intervening if condition as the ability tries to resolve
For the design of the character I tried and mixed different parts from all sorts of Phyrexian creatures from Magic history
To build a Magic: The Gathering Arena deck, you'll need to collect all the cards necessary for the deck list (click on the images above each deck in our guide to see the cards you need), then navigate to the 'Decks' area in the game client, create a deck, and add all those cards to it
Theres ourselves a deck
But Siphon Insight ended up a lot better than I expected since right now, many constructed decks are built around generically powerful cards that are good in most decks