To someone that has never played the game, watching from outside can be very frustrating, because there are so many visual things to keep track of
Even if Force of Negation isnt heavily played at the moment, I feel this card will be omnipresent in the future of Modern forever, because every time a spell based deck will be popular, you will have access to the perfect tool to fight them
Shes got an ability that sort of sounds like it could be a negative (you have to banish either her or two other characters of yours), but works incredibly well when you pair it with certain Merlin cards
Pros: Fast to get started Options to import cards and art Lots of printer-oriented options Cons: Requires lots of technical knowledge Limited instructions #5
Flying When Fear of Abduction enters, exile target creature an opponent controls
Junk Winder Junk Winders affinity for tokens gives it cost reduction, but what we care about is the triggered ability