A good example is cards with the scavenger ability
One rewards you for doing a specific in-game action while the other punishes your opponent for the same act
In the case of Innistrad Remastered, the headliner will be a reprint of Edgar Markov, which in and of itself is an expensive card and a good one to pull, sitting at around $70 in value
Zada's ability is absolutely broken and does not need much to win with a few puny goblins
So this is clearly designed for one deck archetype, Life Gain, which is the third biggest archetype ever played, and it makes sense in +1/+1 counter decks that have the occasional lifelink dork or Commander or something that gains you life here and there like Akoum Refuge, and then if you have a Selesnya colored power matters build this would help there with things like Anthem effects
There's got to be some way to break that, right