With the ability to handle small creatures, key artifacts in Merfolk, Tron and Affinity, return relevant creatures or force a discard at a key moment, the versatility of modal spells is being proven out yet again
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Disallow is great for its versatility because it can protect you from dangerous or even game-ending abilities that your opponents control
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The further up the scale you go, the more I would generally expect stronger mana bases to show up because it matters more: cEDH (Bracket 5) decks will want the most efficient mana bases they can have, whereas mana bases for Exhibition (Bracket 1) decks matter less because games are slower and highly thematic
Much the same can be said about -1/-1 to all dorks, especially at instant speed