Azorius commanders like Ranar, Kwain, and Zethi provide unique abilities for card advantage, group hug, and spellcasting
Caves of Chaos Adventurer takes the initiative when it enters the battlefield, and with trample, it can easily take it back should your opponent deal damage to you
Fantasy stories are uniquely predisposed to showing off cool weapons, and thats especially the case when its a video game property where weapons and gear are part of the power-up progression experience
I was a Magic: The Gathering player back in high school, and the prospect of a game like Magic coming along with the Disney properties attached was almost too much to bear
A 3/3 with first strike should attack without any trouble, especially when you consider the when a samurai or warrior attacks alone effect
Freelance Writer at Destructoid and Contributor to Commander's Herald and Cardsphere