That deck has always been held back by the lack of a secondary one-drop, but has excelled at splitting the difference between aggro and controlling midrange
The optional transformation, letting Kimahri copy that tapped creature while keeping vigilance and his signature ability, opens up clever lines where he can turn opponents threats into his own tools
Being pitchable to Solitude is also a nice perk
That flavour text could be a bit dirty if you think about it a bit too much
For example, if your Summon: Bahamut with one lore counter on it loses all abilities because someone attaches Observed Stasis to it, it'll won't gain lore counters via the turn-based action until it has chapter abilities again (probably because you removed the Observed Stasis somehow.) New Keyword Ability: Job Select Many FINAL FANTASY games allow characters to choose (and sometimes switch between) different jobs with unique strengths and abilities
If this design wins, we'll have a further vote to decide what ability will go in this blank space