No new mechanics were introduced in Jungle, and it was a relatively small set with only 48 new cards (and 16 holo variants)
Waste Not and Bone Miser are helpful in acting as secondary commanders, but without these, forced discard becomes much more dangerous to commit to.
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The other big issue for this guy is that he is all rather back loaded
A 5-mana 6/3 wouldnt be good, but spread across two bodies this gets pretty interesting, plus a 4/1 with Reach has the kind of size to take down some of the dragons in the set, and that definitely matters
Its better than scry one, but probably a bit worse than scry two, since if you flip two lands you cant ship them both to the bottom