Getting the balance of your deck right is harder in Commander though, so we've put together a guide on how to build a MTG Commander deck for you
Lets see
It could be the Bonus Card for all three drops, or it could be a reward for spending over a certain threshold in the Superdrop overall
I like cards like this for decks like Fblthp, Lost on the Range or Yennett, Cryptic Sovereign, but it can even save certain cards you want to keep from a wheel effect or other hand manipulations
ReanimateReanimate Stitch TogetherStitch Together Sepulchral PrimordialSepulchral Primordial Sun TitanSun Titan Phoenix DownPhoenix Down Rise of the Dark RealmsRise of the Dark Realms Beyond that core strategy of reanimating small but effective creatures, the rest of the deck plays like a typical mid-range build, trading with threats and employing the occasional reset to ensure that when it's time to empty the graves, you're doing so from a position of parity or advantage, and not doing it to catch up
The Black removal in Final Fantasy is few and far between, so making sure that you have enough of it is important, and making sure that you have a good enough game-ender is going to be the key to winning games