Time and time again, this has been central to playing an effective Fairy deck
T lincalli Hunter's Adventure, Retrieve Prey, is a solid green sorcery for two mana, exiling a creature from its controller's graveyard and allowing that card to be cast until the end of its opponent's next turn
One last rule on the way out the door: if you are ever on the fence as far as the number of lands you should play, you'll have more success if you play one land too many than one land too few
In order to play the fun cards we want to, we need to be able to use mana
This mechanic represents Sins various regenerative capabilities, the creation of Sinspawn, and also shows the mysterious cycle that the people of Spira are trapped in
Check current card prices on Scryfall or TCGPlayer, multiply each card's value by its probability of appearing in your pack, and sum the total