Ten of the cards are holo: Gengar, Mewtwo, Mismagius, Dusknoir, Darkrai, Chandelure, Trevenant, Gorgeist, Mimikyu, and Hatterene
Over the next few years, however, Robot would continue making appearances
Its completely normal for a single turn to be composed of ten different actions that build on each other just to get a single pokemon evolution, for example, which sounds annoying but is satisfying in practice
And, you can slowly build an unstoppable force
(However, if it's still in the graveyard at that time, it will count itself, as it is very much a hot card.) If another effect modifies how much damage your hot source would deal, including preventing some of it, the player being dealt damage or the controller of the permanent being dealt damage chooses an order in which to apply those effects
I think a three or four deck shoe would work