Wake of Destruction Mass land destruction that avoids your stuff is a pretty salty play
The mechanic disincentivizes group blocking and suggests its instead a possibly powerful build-around card
1st - Luca Jakobovits - Mox Sapphire 2nd - Fernando Palmero Garcia - Mox Ruby 3rd - Rex Jakobovits - Mishras Workshop 4th - Matt Abrams - Mox Pearl 5th - Chris Bruner - Bazaar of Baghdad 6th - Oscar Christensen - Sol Ring (Beta) 7th - Jesse Hampton - Underground Sea 8th - Daniel Prosek - Volcanic Island Afterwards the last 172 underdrafted cards went to Luca as the winner of the draft
The only difference, in terms of gameplay, is that they are considerably more powerful than their regular counterparts
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Once you have a reliable way of doing do, Walking Ballista serves as both an excellent creature removal tool and a way to burn your opponents out of the game entirely