One of the issues with lots of small tokens is that bigger decks can end up absorbing them without breaking a sweat
Its mana pips are a bit restrictive to slot it into an ooze build since they tend to be green, but I like the symmetry of dishing out -1/-1 debuffs while gaining its own +1/+1 counters
With the red, you can grant a creature youve just brought out with a Pod effect haste, immediately getting it into the game
Advanced Search Sets Random Syntax MID Innistrad: Midnight Hunt 80 - Rare - English EN Card Name Type Creature Werewolf Rarity Rare rules Text This creature can't be blocked.Whenever this creature deals combat damage to a player, draw a card.Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) Artist Jake Murray P/T 2 / 1 Set MID - Innistrad: Midnight Hunt Number 80 Language English printings (0) view Legal Formats Brawl, Commander, Competitive Brawl, Historic, Legacy, Modern, Pioneer, Timeless, Vintage Not Legal Formats Alchemy, Pauper, Standard
These creatures let you mill dozens of cards per turn, and they get better with untap effects like Unstoppable Plan
And a spooky story to finish with: I had a Wall of Denial on the field, the opponent had a flipped Cunning Bandit with a ki counter