POWER/TOUGHNESS 3/5 ILLUSTRATOR Cosmin Podar LEGALITIES Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Competitivebrawl Alchemy Paupercommander Duel Oldschool Premodern Predh Tlr LANGUAGES DE EN ES FR IT JP PT ZH-CN RULINGS 2024-06-07 Energy counters aren't mana
Bouncers Beatdown deals X damage to target creature or planeswalker, where X is the greatest power among creatures you control
Amarant Coral Aggro often suffers in Commander because you need to beat up three players, but Amarant Coral finds an elegant solution: It punches all of your opponents equally, and it benefits handsomely from any form of damage doubling and the like
Thats very common for most TCGs though the Shimmering Skies starter decks contained all new cards
Geosurge is still good enough to drop a big finisher (Inferno Titan, Wurmcoil Engine, maybe Balefire Dragon if you want to get cute) on turn 4, but that requires having both the enabler and the big creature in your starting 10 -- and remember that contemporary mono-red doesn't really have filtering or card draw
The original art showed the knight, the mount, the Boros legions marching down below, and several imposing buildings